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Assassin's Creed Origins : The Hidden Ones DLC

1 player
Action Adventure Open World RPG and Stealth game
 
Worked on the game from September 2017 to December 2017
(4 months)


My main mandate was to do the main quest that was the confrontation with whom you think is the main antagonist of the DLC, that was built up with the previous quests.

Sinaï Territory :

- Main Quest "Sic Semper Tyrannis"

This quest came with two main challenges, which was to transform an entire village that was usually normal and to make it destroyed and on fire. I placed many guards in strategic locations to have bubbles of fight and give the feeling to the player that the village was brutally ravaged. Then, it was setting up the entire showdown on boats that weren't there before. I worked hand in hand with World Designer Jessalyne Dulac to  make interesting opportunities for the player while infiltrating the many boats present. You can approach those in many different ways, like swimming to the base of the boats, climbing and attacking, then jumping back into the water again and repeat, or you could climb up the boats and navigate the ropes high up to directly go to your target, but it was challenging to do without detection. The goal was to let the player be creative on how to take down the target.

 

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